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Post [desc] Author Forum Replies Views Posted
    Thread: Brain working slow!!!
Post: RE: Brain working slow!!!

Yes, especially with fast hashes like MD5, a slow Internet connection definitely makes a difference. I speak from Alaskan experience. :) You might switch to only using --brain-client-features=2, so...
royce General Talk 4 3,279 11-10-2018, 11:48 PM
    Thread: Brute Force- Mask,ntml hash?
Post: RE: Brute Force- Mask,ntml hash?

There is no way to determine the length of a plaintext from the hash. This is true for all hashes, and is by design. You cannot know the length until you have cracked it. You can use other informat...
royce hashcat 1 2,732 10-05-2016, 05:40 PM
    Thread: brute forcing sha256 - need help locating salt in open source code
Post: RE: brute forcing sha256 - need help locating salt...

And if you need it before it's added to hashcat, you'll have to fall back to other tools. John the Ripper supports it with a dynamic mode (CPU only): Code: -- Format label ...
royce hashcat 8 6,867 02-17-2018, 07:21 PM
    Thread: Brute-Force custom character
Post: RE: Brute-Force custom character

Following up from your other deleted post, in which you said there are exactly 8 upper and 5 digits. There are probably too many combinations to reasonably exhaust, but to model how many masks woul...
royce hashcat 2 790 05-20-2020, 04:07 AM
    Thread: Brute-Force mask
Post: RE: Brute-Force mask

There are probably too many combinations to reasonably exhaust, but to model how many masks would be needed, you can use the `policygen` tool from the PACK toolkit: https://github.com/iphelix/pack/...
royce hashcat 4 1,105 05-20-2020, 04:04 AM
    Thread: Brute-Force mask
Post: RE: Brute-Force mask

Yep. That's what will take 49 years. :)
royce hashcat 4 1,105 05-20-2020, 10:35 AM
    Thread: Bruteforce + Custom characters
Post: RE: Bruteforce + Custom characters

If the first 8 characters are truly unknown, then the first 8 positions of the mask would be ?a, and the rest would be literal / hard-coded: ?a?a?a?a?a?a?a?aAlis-ZA
royce hashcat 1 1,855 02-17-2018, 06:27 PM
    Thread: Bruteforce + rules
Post: RE: Bruteforce + rules

To fully take advantage of GPU for a fast hash like MD5, you have to have more than a few rules. You might try emulating a hybrid attack with generated rules. https://hashcat.net/wiki/doku.php?i...
royce hashcat 14 14,530 11-22-2017, 04:50 AM
    Thread: Bruteforce + rules
Post: RE: Bruteforce + rules

Yeah, like I said in my edit - it doesn't work like I was hoping it would. I don't have a better answer yet. But notice that what I was trying to do - generate some of the word on GPU with a large ...
royce hashcat 14 14,530 11-22-2017, 05:32 AM
    Thread: Bruteforce + rules
Post: RE: Bruteforce + rules

OK, this is ugly as heck, and buggy (it doesn't fully emulate bruteforce for the last two characters), but it's getting close: Code: -- $ for item in `mp64 '?aTEMP?a'`; do echo "di6${item}iE${it...
royce hashcat 14 14,530 11-22-2017, 06:20 AM
    Thread: Bruteforce + rules
Post: RE: Bruteforce + rules

I'm guessing ... but if I had to say, it's probably that in practice, most attacks are possible without it (by chaining stuff together, Unix-style) - so adding it internally could (arguably) add unnec...
royce hashcat 14 14,530 11-22-2017, 05:43 PM
    Thread: Bruteforce + rules
Post: RE: Bruteforce + rules

Man, I thought I tried that and it didn't work. But I checked and it was failing for other syntax reasons. So: Code: -- $ cat double.rule d $ mp64 '$?a$?a' >append-aa.rule $ head appen...
royce hashcat 14 14,530 11-22-2017, 08:33 PM
    Thread: Bruteforce + rules
Post: RE: Bruteforce + rules

You might try increasing the number of masks, to see if that improves performance. But generally speaking, I suspect that full bruteforce has some attack-specific optimizations that make it pretty ...
royce hashcat 14 14,530 11-23-2017, 06:18 AM
    Thread: Bruteforce with descending characters - zzz,zzy,zzx
Post: RE: Bruteforce with descending characters - zzz,zz...

One use case I can think of is when you intend to bruteforce an entire keyspace, and want to "meet in the middle" by having one system work forwards, and the other system work backwards. This would wo...
royce hashcat 9 1,572 04-26-2020, 03:33 PM
    Thread: Bruteforce with descending characters - zzz,zzy,zzx
Post: RE: Bruteforce with descending characters - zzz,zz...

By default, hashcat doesn't start from 'aaaaa' - instead, it starts with sets of characters that appear most frequently in common passwords, called Markov mode. For example, if you try '?d?d?d?d?d', i...
royce hashcat 9 1,572 04-26-2020, 02:42 AM
    Thread: Bruteforce with descending characters - zzz,zzy,zzx
Post: RE: Bruteforce with descending characters - zzz,zz...

Well, my point was that if you could just start a run from the other end, you wouldn't have to calculate keyspace at all (for the case of two attack systems)
royce hashcat 9 1,572 04-26-2020, 04:02 PM
    Thread: Bruteforce with descending characters - zzz,zzy,zzx
Post: RE: Bruteforce with descending characters - zzz,zz...

From the PM, it looks like you'd benefit from doing what philsmd described - using the 'skip' and 'limit' options to split the job across two nodes. philsmd, I'm actually not aware of a simple tutori...
royce hashcat 9 1,572 04-26-2020, 04:48 PM
    Thread: bruteforce wpa2 from 9999999999 to 6000000000 in decreasing order
Post: RE: bruteforce wpa2 from 9999999999 to 6000000000 ...

The question of how to create a specific Markov of digits in inverse order is a tricky one that is not easy to do with hashcat itself. Naively, I tried this, but it obviously didn't work: Code: --...
royce hashcat 7 4,632 11-22-2018, 06:45 PM
    Thread: bruteforce wpa2 from 9999999999 to 6000000000 in decreasing order
Post: RE: bruteforce wpa2 from 9999999999 to 6000000000 ...

Hmm ... Code: -- $ hashcat --stdout --markov-disable -a 3 -1 987654321 ?d 0 1 2 3 4 5 6 7 8 9 --
royce hashcat 7 4,632 11-23-2018, 10:56 AM
    Thread: Budget Machine for oclHashcat (noob)
Post: RE: Budget Machine for oclHashcat (noob)

1. CPU doesn't matter if you're doing pure *hashcat. If you want to do JtR as well, you might want some CPU. 2. Ignore Radeon. Go NVIDIA. Best bang for buck right now is the GTX 970. For best res...
royce Hardware 2 4,701 10-15-2015, 05:49 AM