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    Thread: Custom Hashing Algorithms
Post: RE: Custom Hashing Algorithms

epixoip Wrote: (04-22-2015, 09:52 PM) -- On CPU or GPU (or both)? -- Ah, now I remember, it's not EGB, it's HM, so it's CPU only.
Rolf Old hashcat Support 12 20,943 04-24-2015, 05:34 AM
    Thread: oclhash question about length
Post: RE: oclhash question about length

The first. Left mask works better if it's divisible by 4. Right is less dependant. However, I may be wrong. Maybe ?d?d?d?d?d?d ?d?d?d is better. How about finding out?
Rolf Very old oclHashcat Support 11 25,525 12-13-2010, 12:22 AM
    Thread: oclhash question about length
Post: RE: oclhash question about length

I did the benchmark. Each run executed 3 times, then AVG of the time is taken. ?d?d?d?d ?d?d?d?d?d : 4.3363 ?d?d?d?d?d ?d?d?d?d : 3.3016 ?d?d?d?d?d?d ?d?d?d : 3.2763 ?d?d?d?d?d?d?d ?d?d : 3.625...
Rolf Very old oclHashcat Support 11 25,525 12-13-2010, 06:50 PM
    Thread: oclhash question about length
Post: RE: oclhash question about length

It will, but it's gonna be slow as a 200 years old grandma. I suggest using: Code: -- ?d ?d ?d?d ?d ?d?d?d ?d --increment ?d?d?d?d ?d?d?d?d?d --
Rolf Very old oclHashcat Support 11 25,525 12-14-2010, 11:20 PM
    Thread: oclhash question about length
Post: RE: oclhash question about length

9 to 11.
Rolf Very old oclHashcat Support 11 25,525 12-17-2010, 10:40 AM
    Thread: Hashcat bug
Post: RE: Hashcat bug

Oh snap, so much salts!
Rolf Old hashcat Support 11 21,546 01-19-2011, 03:13 PM
    Thread: Error cuCtxPopCurrent (cudaHashcat+64.exe)
Post: RE: Error cuCtxPopCurrent (cudaHashcat+64.exe)

What's your GPU ? I cant test cudahc+ due to driver incompability, but I have an idea that your gpu is just overloaded, that's why -n 512 doesnt work.
Rolf Very old oclHashcat-plus Support 11 23,291 02-02-2011, 09:36 AM
    Thread: Error cuCtxPopCurrent (cudaHashcat+64.exe)
Post: RE: Error cuCtxPopCurrent (cudaHashcat+64.exe)

This is so easy to do by hand. Adding a flag that controls other flags is just plain silly. You can launch oclhc/cudahc without any -n/loops, so it'll use default. Oh, and this tool was designed fo...
Rolf Very old oclHashcat-plus Support 11 23,291 02-21-2011, 10:25 AM
    Thread: Building a new beast
Post: RE: Building a new beast

Na, you only need crossfire for games n rendering.
Rolf Hardware 11 23,789 09-20-2011, 08:18 PM
    Thread: How to work with polish letters
Post: RE: How to work with polish letters

You can use special polish letters in custom charsets, like -1 %letters% and then use them in a mask, say, ?1?1?1.
Rolf Very old oclHashcat Support 11 21,125 09-27-2011, 02:14 PM
    Thread: How to work with polish letters
Post: RE: How to work with polish letters

For this to properly work, you will need to save the cmd in utf-7 charset or in system's native, and then to read the outfile with those. It's pretty easy for me to do with EmEditor, and I made ocl...
Rolf Very old oclHashcat Support 11 21,125 09-27-2011, 06:06 PM
    Thread: How to work with polish letters
Post: RE: How to work with polish letters

no, iirc utf-8 did not work. dont ask me why, this was just my little experiments.
Rolf Very old oclHashcat Support 11 21,125 09-28-2011, 10:01 PM
    Thread: How to work with polish letters
Post: RE: How to work with polish letters

Unicode.
Rolf Very old oclHashcat Support 11 21,125 09-29-2011, 11:50 PM
    Thread: How to work with polish letters
Post: RE: How to work with polish letters

then try doing it this way: chcp 65000 oclhc.exe bla bla bla Basically, just add chcp 65000 to the batch file and see if anything changes.
Rolf Very old oclHashcat Support 11 21,125 09-30-2011, 09:35 AM
    Thread: How to work with polish letters
Post: RE: How to work with polish letters

Maybe it cracks the passwords then, just you cant figure out in which charset to read the outfile ?
Rolf Very old oclHashcat Support 11 21,125 09-30-2011, 03:19 PM
    Thread: combining dictionary with digit mutation in hashcat plus
Post: RE: combining dictionary with digit mutation in ha...

except the preprocessing.
Rolf Very old oclHashcat-plus Support 11 23,528 10-07-2011, 01:12 PM
    Thread: kepler predictions
Post: RE: keplar predictions

If some asian sources prove to be correct, GTX 680's shader domain will be clocked at 1.411Ghz(stock), which will boost MD5 speed to 6.124B p/s. Hopefully they are correct!
Rolf Hardware 11 20,684 03-18-2012, 11:53 AM
    Thread: kepler predictions
Post: RE: kepler predictions

Ok, disappointment number 1: shader clock is no more, shaders run at core clock. Disappointment number 2 (mot confirmed): like FP64 and FP32, integer performance will be 1/2 or 1/4 int ops per shader...
Rolf Hardware 11 20,684 03-23-2012, 08:11 AM
    Thread: Dropping support for -a 4 permutation-attack
Post: RE: Dropping support for -a 4 permutation-attack

I never really used permutation attack, but if you'd discontinue it, how about having a special "last version which supported permutation attack" somewhere? Like in the old versions archive.
Rolf Beta Tester 11 10,338 08-25-2012, 01:09 PM
    Thread: multi hccaps?
Post: RE: multi hccaps?

Hash-IT Wrote: (03-19-2013, 02:11 PM) -- tanoury Wrote: (03-19-2013, 07:48 AM) -- Is there a way to load multiple hccaps in the same session? I've tried: ./oclHashcat-plus64.bin -m 2500 --gpu-loo...
Rolf Very old oclHashcat-plus Support 11 26,624 03-19-2013, 02:41 PM