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    Thread: Application Crash When running
Post: RE: Application Crash When running

Your doing 3 character length mask, its only going to take a second to do, extend it out
The Mechanic Very old oclHashcat-plus Support 7 13,095 08-23-2012, 03:33 AM
    Thread: oclHashcat-gui problem
Post: RE: oclHashcat-gui problem

dexter Wrote: (12-20-2012, 03:36 PM) -- is there anyone help me ? -- No, go away, cant follow directions, and cant read, is no help for you
The Mechanic Very old oclHashcat-plus Support 8 13,590 12-20-2012, 04:46 PM
    Thread: cudaHashcat - is this running correctly?
Post: RE: cudaHashcat - is this running correctly?

Its working properly, no rejected, cause they are all valid keys. If they didnt meet the 8 to 15 length for WPA in Hashcat+ they would be listed as rejected
The Mechanic Very old oclHashcat-plus Support 2 5,785 01-28-2013, 02:30 AM
    Thread: [SOLVED] How to resume with more cards ?
Post: RE: How to resume with more cards ?

Pull the two new cards and continue, or start over, cant be changing things in the middle of the game.
The Mechanic Very old oclHashcat-plus Support 8 13,852 02-03-2013, 06:45 PM
    Thread: can't crack wpa even if key is in dictionary
Post: RE: can't crack wpa even if key is in dictionary

Way to many captures in that file, aircrack didnt find it, pyrit missed it until --all-handshakes was used. Get a clean capture then convert the file Code: -- #1: AccessPoint 02:24:01:4e:f6:22 ...
The Mechanic Very old oclHashcat-plus Support 7 22,433 04-06-2013, 03:46 PM
    Thread: oclHashcat-plus v0.10 and oclHashcat-lite v0.11
Post: RE: oclHashcat-plus v0.10 and oclHashcat-lite v0.1...

tinman Wrote: (01-02-2013, 01:19 AM) -- Am I blind or just troubled? Atom on your first post of this thread you provided a link to plus version, but it links to the same page as v0.09. Even when cl...
The Mechanic Very old oclHashcat-plus Announcements 36 85,156 01-02-2013, 03:31 AM
    Thread: my Geforce Gtx 670 doesn't work with oclHashcat-plus-0.09
Post: RE: my Geforce Gtx 670 doesn't work with oclHashca...

ocl versions are for AMD only, cuda is Nvidia. Hashcat-Lite doesnt work on WPA. ditch the -a command in your line not needed for dictionary only need path to directory or dictionary files. ./cu...
The Mechanic Very old oclHashcat-lite Support 16 32,346 09-20-2012, 02:59 AM
    Thread: Huge wordlist
Post: RE: Huge wordlist

Yes, use --session jimipage Wrote: (09-10-2013, 01:12 PM) -- I got a new question here): Is there way to run few instances of oclHashCat_plus on same OS? Code: -- ERROR: already an instance ....
The Mechanic Very old oclHashcat-lite Support 9 25,446 09-10-2013, 02:07 PM
    Thread: Hashcat.net on distributed.net
Post: RE: Hashcat.net on distributed.net

Signed up to the team, also Linux is well represented with software for clients, just marked as "AMD64/stream or x86/stream" for opencl otherwise its cuda 2.2 or 3.1 with the same 32 or 64 bit choice...
The Mechanic Organisation and Events 5 16,254 07-21-2013, 09:25 PM
    Thread: Hashcat.net on distributed.net
Post: RE: Hashcat.net on distributed.net

im running it with 13.6 beta driver on ubuntu 12.04.2 now, running fine
The Mechanic Organisation and Events 5 16,254 07-22-2013, 05:50 AM
    Thread: Mask anomalies
Post: RE: Mask anomalies

Its working as designed and described in full detail in the wiki. Of course it will not find a 4 length password when searching for length 5, as you noted using the -i increment switch the pass ...
The Mechanic Old oclHashcat Support 2 7,027 12-28-2013, 05:48 AM
    Thread: AMD driver issue
Post: RE: AMD driver issue

tuxthepenguin Wrote: (01-05-2014, 04:49 PM) -- any help with The-Distribution-Which-Does-Not-Handle-OpenCL-Well (Kali) linux? i have 3.7-trunk kernel. older version of oclhashcat is refusinf to work ...
The Mechanic Old oclHashcat Support 21 44,853 01-06-2014, 12:04 AM
    Thread: NTLMV2 hash crack bruteforce
Post: RE: NTLMV2 hash crack bruteforce

at the end of the hash you posted from your .pot file, it shows the found password of test
The Mechanic Old oclHashcat Support 9 47,758 11-09-2014, 02:07 AM
    Thread: Pipe is slow
Post: RE: Pipe is slow

use the rule set directly on the gpu then, no need for pipe with this attack mode
The Mechanic Old oclHashcat Support 14 21,244 03-14-2015, 08:20 PM
    Thread: Pipe is slow
Post: RE: Pipe is slow

i did, you were using mode a6 in that, both examples here are of mode a0, piping is going to be slower than generating on gpu
The Mechanic Old oclHashcat Support 14 21,244 03-14-2015, 08:34 PM
    Thread: Pipe is slow
Post: RE: Pipe is slow

is there a reason your rules file wont work on the gpu ?
The Mechanic Old oclHashcat Support 14 21,244 03-14-2015, 08:41 PM
    Thread: Pipe is slow
Post: RE: Pipe is slow

it works on my setup, have you tried changing the workload to w3 or to just the basics cudaHashcat64.exe -a 0 -m 2500 --session=s6 -r bf.rule -o "D:\keys\hash_found.txt" --outfile-format=3 D:\keys\s...
The Mechanic Old oclHashcat Support 14 21,244 03-14-2015, 08:55 PM
    Thread: Generate NUM random rules
Post: RE: Generate NUM random rules

yes, --debug-mode --debug-file
The Mechanic Old oclHashcat Support 11 13,638 04-03-2015, 10:48 PM
    Thread: Generate NUM random rules
Post: RE: Generate NUM random rules

so set the debug mode you want, use --help or read wiki
The Mechanic Old oclHashcat Support 11 13,638 04-03-2015, 11:12 PM
    Thread: Generate NUM random rules
Post: RE: Generate NUM random rules

--debug-mode=1
The Mechanic Old oclHashcat Support 11 13,638 04-03-2015, 11:21 PM